This is a taste of this inspiring meet up of the TouchDesigner family in Berlin.
Members of TouchDesigner community arrived in Berlin from all over Europe for a full day of presentations, round-table discussions and of course, to plan for the future!
TOUCHDESIGNER SUMMIT EUROPE 2016
Date: Sunday February 7th, 2016
Time: 10:00 – 22:00
Location: Betahaus, Prinzessinnenstraße 19-20, 10969 Berlin, Germany map
Pre-registration is necessary.
Derivative: Markus Heckmann, Greg Hermanovic, Malcolm Bechard, Isabelle Rousset
Presenters: Alexander Letcius (TUNDRA), Andrey Yamkovoy (Front Pictures), Bartek Szlachcic (odaibe & CeTA), Barry Threw (Obscura Digital), Evgeniy Afonin & Yan Kalnberzin (Foregniers), Helen Eastwood & Laurent Brun (LNLO), María Fernández and Rodolfo Lillo (lxlxl), Max Zomparelli and Tito Cetroni (Ultraviolet.to), Richard Burns (Projection Artworks), Setfan Kraus (MXZEHN), and Stanislav Glasov (Licht Pfad).
We are thrilled to be joined by members of our community who are convening in Berlin from all over Europe (London, Kiev, Belgrade, Krakow, Amsterdam, Moscow, Saint Petersburg, Rome, Paris, Asturias, Malaga, Bologna, Vienna, Oslo, Warsaw, Cologne, Berlin and Weimar) for a full day of presentations, round-table discussions and of course, to plan for the future!
The day’s schedule will revolve around 10 30min knowledge-sharing presentations/tech talks/demos followed by a 15 minute question period and then 15 minutes talk/prep for next presentation.
We would have invited all attendees to present but the only limitation we face here is… time. We look forward to seeing you all!
PRESENTERS AND PRESENTATIONS
The Ramptile Clock – a Demonstrative Artwork While the Ramp.OP is a very basic tool in TouchDesigner that requires not a lot of experience to use, it allows for a wide range of applications and has become one of my favorite tools in the creation of procedural visuals. It’s supreme color quality and soft gradients produce a stunning visual quality. I will use the Clock.OP to build a time and place driven pattern art-clock that illustrates Ramp.OPs versatility as an animation tool in combination with Transform.OP, Comp.OP, Tile.OP and many other popular Operators…
Stefan Kraus (also MXZEHN)is a German artist, VJ and director whose work is centered around audiovisual performance and augmented reality. Since 1999 the studied architect devoted himself to the artistic fusion of media and space. He presents his work at festivals and exhibitions all over Europe. In 2009 he produced his first architectural projection mapping in celebration of the Bauhaus’ 90th birthday on the German National Theater in Weimar. In 2012 he co-founded the international Genius Loci Weimar festival for audiovisual projection mapping which is happening with growing success.In his work Stefan blurs the boundaries between art, design, media and architecture to create an immersive Gesamtkunstwerk. He is currently teaching as a guest researcher at the design faculty of Bauhaus University Weimar, Germany.
The Elusive Practices of Projection Mapping. This talk will be about some of the hurdles and breakthroughs Richard has experienced since he started creating projection mapping tools in TouchDesigner and furthermore how the skillset required to work in projection mapping translates into the world of virtual reality.
Richard Burns is an interactive developer at Projection Artworks in London with works that have mainly been in projection mapping and virtual reality applications. His most prominent projects in TouchDesigner are applications such as an in house projection mapping system named MIMO and AdCubes, a popup projection mapping and playback system that’s fast and intuitive to use with no technical knowledge. visualesque.org Richard is also the ‘voice’ in many TouchDesigner video tutorials, responsible for organizing the TouchDesigner Help Group, and has taught numerous TouchDesigner workshops
A Case Study in Interactivity. Tito and Max will demonstrate the workflow of an interactive installation made to increase the value of the photographs archive of the largest electric company in Italy. The interactive module allow visitors to walk through the most important moment in the company’s history. A custom “light bulb” was the controller of the user interaction, and rotating it flows a timeline on a large display right in front of the visitors, showing the photoset pictures.
Tito Cetroni and Max Zomparelli Ultraviolet.to is a creative studio applying design to emerging interaction technology. They like to share knowledge. A team of professionals creative directors, designers and coders guided by an emotional approach to bring new media technologies in the communication field. A full service agency for concept, design and realization of innovative solutions for exhibitions, fairs, museums, brand experiences and events.
We are lxlxl This presentation will first introduce Maria and Rodo’s artistic and technical approaches to their work followed by: 1. Examples of geometries and improving the UX using 3D; and 2. connecting TouchDesigner to sensors: Case A Bluetooth communication to control visuals from body movement using force sensoring /10 min. Case B Serial and IP links to IoT (Internet of Things) sensors. Visualising a 64 pixels thermal array sensor linked by wifi.
lxlxl (a.k.a. Thr3hold) are Rodolfo Lillo (1971) and María Fernández (1984). They started working together as a collective in Gijón (Spain) in 2008 bringing together common visions and artistic worries. From the beginning they worked on different areas related to audiovisual, mainly focused on real time visuals with experimental electronic musicians. Since 2011, they divided their work in two different lines of creation: Thr3hold as laboratory of real time visual makers and lxlxl as platform to develop new concepts for installations, products or creation tools always related to new media and emerging technologies. Having a solid background on graphic, industrial design and technology, their pieces of work are based on exploration and experimentation of new visual tendencies keeping the maximum simplicity and conceptual abstraction of the compositions.They also organized Trendelenburg, a live platform focused to spread international projects around digital culture in public spaces in the region of Asturias.
The Art of Controlling LED via TouchDesigner LNLO will present some of their latest artworks focusing on LED control and LED specification. The presentation will examine the context of their work, their use of TouchDesigner and LED controllers, and provide other TouchDesigner users with a good overview on how to control LEDs with TouchDesigner and which LEDs to choose according to the installation.
LNLO is an electronic art and design lab whose team members Laurent Brun and Helen Eastwood, explore a cross-disciplinary artistic territory, producing work at the intersection of sculpture, image and digital performances, imagining large scale installations, made to measure to their chosen site, using various medias such as light (LED, video-projection…), sound and interactive processes.Their intention is to merge space, image and the amazing possibilities of the digital world, in order to emphasize and highlight our reality, the present moment, the present place, the fact of truly being here and now. Their research is a poetic approach to today’s world, evasive, constantly moving, already almost virtual, with the help of technologies themselves also ever-changing and evolving.Animated and interactive, often mysterious, always enlightened, their multimedia realisations captivate and capture, for a given time, the eye and the viewer. With their experiments standing at the intersection of art and science, they raise the question of our place in space and time.
Interactive Workflows in Theatre Performances. Yan and Netzz (Eugeniy) will discuss several of their projects: Living Room, Dorian Grey, Quantum Jump, Big Ballet TV Show, Awakening, and Genome of Luck if time permits. How TouchDesigner was used in each case will be demonstrated through video and with examples of TouchDesigner patches containing interesting workflows. Yan and Netzz will share their considerable experience in realtime rehearsing and discuss how it influences the creative process. Questions please!
Yan Kalnberzin and Eugeniy Afonin are a Moscow-based art group. Upon relocating to the Art Center MARS recently they took the name Curiosity Media Lab. The main focus of CML’s activity is visual and interactive media for theatre/dance performance, multimedia art installations and education. The team tirelessly produces show after show that can be seen in Moscow and other cities and also at many festivals. They are active participants in digital art communities and exibitions, and are currently teaching a 3-month long TouchDesigner course (not their first!) as a part of the MARS Media Lab.In 2015 Eugeniy won a Golden Mask Prize for Awakening.
Will be updated but Obscura Digital’s Director of Software Barry Threw will be presenting on how the Obscura team implements large-scale projects using TouchDesigner
Part 1. Demonstration of past projects using TouchDesigner. (SOLARIS concert, EASTWIND concert, MY NAME IS NOBODY performance, NIGHT MEDIA LAB minifestival, BRESLAUX light show)
Part 2. How TouchDesigner is used in CeTA Film Studio (Audiovisual Technology Center in Wrocław) for film/vfx shots and other multimedia activities.
-previz workflow for a modern film studio
-fog/wind machines & dmx lights control for vfx shots
-multi-screen projection setup for live events & performances
Part 3. Work-in-progress project presentation.
Bartlomiej Szlachcic (odaibe) is an audiovisual artist interested in motion design and sound visualization. Bartek graduated from The Eugeniusz Geppert Academy of Art and Design in Wrocław, Faculty of Graphic Design & Media Arts. MFA degree in 2011 in multimedia space creation studio. Having background in traditional artcrafts such as drawing, his visual thinking always starts with pencil and paper.In December 2011 he was an artist-in-residency at Culture Lab, Newcastle University where he worked on animation “Portrait of the Ghost drummer” that uses motion-capture technology to trace drummers movements which were graphically represented in 3D suspension. Since 2009 he sign his audiovisual works and musical co-operations as Odaibe. Currently he works as a graphic designer and multimedia specialist in Audiovisual Technology Center in Wrocław. Article
Mixing Human Impact with Algorithms in TouchDesigner . Building audiovisual instruments: advanced ways to mix human impact with algorithms.Handle randomness for controlling diffrent structures.Customizable M4L device for handling TouchDesigner parameters
Alexander Letcius is a Media artist and co-founder of TUNDRA collective, Saint-Petrsburg Russia. Alexander specializes in making algorithms for audiovisual instruments and synthesizers. TUNDRA focuses on audiovisual installation and performances. Since 2013 the collective has presented a number of large scale sound, video and light kinetic sculptures at festivals and museums: The Void, Hyperjump, Halo, My Whale, Black noise and Epicenter. Article
TouchDesigner for Fulldome Front Picture’s Andrey Yamdovoy’s presentation will focus on TouchDesigner as a base for fulldome applications and performances.
Andrey Yamkovoy is a digital, visual and interactive artist from Kiev, Ukraine. Andrey has been working at Front Pictures since 2005 and specializes in 3D, projections, fulldome apps, installations and art direction.
(…and if time permits, a recent addition to the program!)
Integrated Stage Show Using Derivative’s TouchDesigner From the start of his career as performing artist Stanislav had a dream to use all parts of a visual show in one environment in order to reach a synergetic effect. Over the last few years Lich. Pfad has worked on many different events developing their strategy and technologies, how to integrate sound, light and visuals in one 3d space of the venue using the wonderful media programming environment of TouchDesigner. Our short talk will represent a short retrospective and ideas behind it.
Licht.Pfad Working in computer graphics since 16 years, Stanislav first started with film postproduction and then turned in the direction of creating realtime visuals, video-mapping, music performances and stage design. After moving 3 years ago to Berlin he organized Licht.Pfad studio, specializing in generative design, interactive installations and light shows, video-mapping, motion graphics and software development. He is a technical director of Licht.Pfad working preferably in TouchDesigner and has created around 70 projects during the last 3 year, including light and laser stage performances at Arma17, Monasterio, HPL, Space Clubs, interactive installations in different museums, music videos and motion design. Licht.Pfad’s most well-known project is «Antarctic Takt» by Dasha Rush performed at Berlin Atonal, Mutek, Arista Festival in Lima and in Unit Club, Tokyo. Since 2001 Stanislav has also been doing a lot of teaching creating his own programs for Character Rigging and Animation in Maya, Houdini basic till advanced courses as well as doing a lot of TouchDesigner workshops around the globe last year.