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|2monochannels||We specialize in projects in the audio and video domains covering a range from space and systems design to production of interactive media content and demanding audiovisual applications applied in an artistic, architectural, or advertising context.|
|Abstract Groove||abstract:groove is an integrated creative, production and design
studio founded by filmmaker and creative director Luigi Pane
and executive producer Giada Risso.
The studio, based in Milan, Italy, mainly works on developing
uncommon audio-visual projects in communication and advertising
|Adam Kumpf||interaction designer|
|Adrien Monodot||Interaction designer/artist|
|Alexandre Le Guillou||I’m a 27 years old French art director / motion designer / interactive designer. Love moving pictures, generative things, visual programming, motion graphics, wireframe, grids, sound design, black, strange behaviors, pixel unit, oldschool things, experimental stuff… and so many more.|
|André Maia||besides being a music lover i have a degree in computer science engineering, a master in computer graphics and artificial intelligence and i have frequented the master of technology and digital arts at university do minho, portugal.|
|Andrew Spitz||My name is Andrew Spitz, I’m a sound designer and interaction designer. I currently live in South Africa, where I mostly work as a freelance sound effects recordist and designer. I also give workshops in sound design and interactive programming.|
|AntiVJ||ANTIVJ is a visual label initiated by a group of European artists whose work is focused on the use of projected light and its influence on our perception. Clearly stepping away from standard setups & techniques, AntiVJ presents
live performances and installations, providing to the audience a senses challenging experience.
|Apparati Effimeri||Apparati Effimeri work in the field of Visual Design, experimenting the possibility to create new links between the past history of human vision and contemporary techniques and approaches to visual art.|
|AreaOdeon||Dal 2005 AreaOdeon sviluppa progetti culturali che interagiscono con la città e i suoi cittadini, promuovendo, tramite l’arte, un rinnovato senso di appartenenza e di consapevolezza del proprio territorio.|
|ART+COM||Since 1988 ART+COM works on the future of New Media. We design and develop innovative media installations, environments and architectures.|
|Artereazione||è un network di ricerca e produzione artistica che opera negli ambiti audio, video, multimediale e sociale. Un laboratorio indipendente, aperto, in divenire che sull’asse Catania-Milano-Berlino coinvolge artisti e designers da tutta Europa.|
|B-reel||B-Reel is a hybrid production company, specialized in the field of advanced digital production for web, mobile, physical installations and other media.|
|Bartholomäus Traubeck||Artist / Interaction Designer|
|Bordos.ArtWorks||3D artist from Hungary specialized in video mapping and visual show.|
|Chaotic Moon team||Members of the Chaotic Moon team are like little kids—you tell us we can’t do something, we’re sure going to go out and do it. And when it comes to technology, that rebellious side is magnified by a trillion. So, when the limitations of Kinect for Xbox 360 were revealed, our Chaotic Moon Labs geniuses put it under the microscope to show how we can make Kinect do everything it’s not supposed to do.|
|Checksum5||checksum5 is the joint commercial outlet of sebastian gregor and joreg. they are co-founders of the of the vvvv group and main developers of the vvvv multipurpose toolkit.
operating in berlin/germany.
|Chris O’ Shea||I am a British artist and designer. I use technology to make the unimaginable come to life. Inventing new approaches that explore play, human behavior and engagement through interaction design and the visual arts.|
|CIANT||CIANT is an international platform for research, production and presentation of creative use of information and communication technologies within the arts, often intersecting with various scientific domains.|
|Cinimod Studio||Cinimod Studio is a cross-discipline practice based in London specializing in the fusion of architecture and lighting design. It was started by the architect Dominic Harris, whose passion for interactive art and lighting design has produced built projects now found across the international art and architecture scene.|
|Claudio Sinatti||multimedia artist|
|Delight Lab||Establecidos desde el 2010, Delight Lab es una oficina que combina el arte, el diseño y lo audiovisual con la última tecnología, enfocándose en el desarrollo de nuevos medios. Con sede física en Santiago de Chile, Delight Lab trabaja la video proyección no convencional como herramienta principal en sus producciones. Articula un discurso estético y técnico en la interacción de lenguajes actuales de todo ámbito utilizando técnicas como el mapping, el beamvertising, motion graphics, 3D, cine digital, realidad aumentada, interactividad, entre otros. Un leguaje manifestado en intervenciones espaciales y experiencias a partir de la luz.|
|Dev Harlan||Dev Harlan is a multidisciplinary artist whose hybrid practice combines the physical and the virtual with the use of sculpture, light and projection. As a self educated Artist, Designer and CG Director, Dev’s uniquely identifiable aesthetic language and reductionist approach place his work at the forefront of a new mode of media arts practice.|
|Digital Slaves||Digital Slaves is a multidisciplinary human gathering constantly exploring artistic mutation through the developement and the use of new technologies. Both computational artists and engineers, Digital Slaves uses notions of time and real space to define their own virtual space.|
|Digital Slaves||Digital Slaves is a multidisciplinary human gathering constantly exploring artistic mutation through the developement and the use of new technologies.
Both computational artists and engineers, Digital Slaves uses notions of time and real space to define their own virtual space
|dotdotdot||dotdotdot, fondato nel 2004, innesca accadimenti sempre caratterizzati da un forte legame con lo spazio in cui avvengono. Fonde arte, architettura, allestimento e design contaminandoli con nuove tecnologie e nuovi media, spingendosi in quel mondo di confine tra performance, esplorazione, evento.|
|DWFE||Experimental design collective based in London|
|Fabio Catapano||visual designer/vj/dreamer|
|Fuse Factory||fuse* is an Art & Design Factory specialized in projects at the intersection of artistic installation, architecture, technological innovation, interaction, visual and sound design.|
|Gary Scott||Texas based metalsmith,jeweler and educator who loves to cook, eat, make wearable objects and collect and make mechanical devices/toys.|
|hello computer||studio di comunicazione e multimedia russo specializzati nella creazione di ambienti interattivi|
|interactive lab||Interactive Lab is a research laboratory of new interactive ideas. Interactive Lab’s strongest skill is multi-touch technology. We create interactive presentations of products and events, extraordinary games, product configurators and impressive multi-touch stuff. We create new ways of interaction with products you used to pass by. Interactive Lab explores, creates and develops the newest interactive techniques.|
|Irregular||Interactive studio di Montreal|
|Jason Bruges Studio||Jason Bruges Studio in all its current work produces innovative installations, interventions and ground breaking works creating interactive spaces and surfaces that sit between the world of architecture, site speciﬁc installation art and interaction design.
|Johannes LDC Guerrero||video mapping projection expert based in Germany|
|Karolina Sobecka||artist, experiment with interaction design|
|Kit Webster||Artist / Interaction Designer|
|Kollision||Interaktionsdesign, brugerinddragelse og arkitektur.|
|LAB212||Nous sommes un collectif spécialisé dans la conception et la réalisation de dispositifs interactifs.
Notre démarche repose sur une conception centrée utilisateur et une approche expérimentale
|Lasal||Visual creation, 2D & 3D, Video, animation, videomapping, visual performance, multiscreen projections, camera tracking for interactive visuals, realtime audioreactive artifacts…|
|Le3||creative studio di Parigi che realizza progetti al confine tra arte e architettura…|
|Leviathan||Leviathan is a design-focused production studio specializing in the creation of large-scale visual experiences across all media.|
|Luca Agnani||Digital lighting, 3D e visual mapping expert based in Italy|
|madLab||madLab is a creative mindspace engaged in Architecture in its most primitive form: the conceptual and technical processes of making. The works featured are a curated collection of tangible ideas exploring concepts of craft, tectonics, space, aesthetics, and interaction. These works blend computational and architectural techniques to make in the transitory spaces between digital and analog, interactive and passive, intuitive and technical, temporal and spatial.|
|Manuel Chantre||For Manuel Chantre, the construction and deconstruction of cultural symbols have always been a source of inspiration. His performances and installations have been characterized as an integration of music, audio art, programming, electronics, and video.|
|masz_in||MASZ.IN is a collective founded by Szymon Kabala and Mateusz Marchwicki as a response to the dynamic development of the information & communication technology. The artists seek a dialogue with the audience by the use of new media. The interactional and multimedia nature of works is a great tool which helps the artists to involve the viewers in the direct process of creating the final form of the project. Thanks to the inventive blend of new technologies the artists have achieved the ease of manuvreing through the areas of generative audiovisual projections.|
|Memo Akten||I investigate and visualize the invisible relationships within images, space, movement, sound and time.
I extract and amplify the unseen; exploring and exploiting processes rooted in observation, mathematics and science.
I imagine and create fictitious worlds which share with our own only a select handful of behaviours; otherwise governed by an entirely bespoke set of laws.
I develop and appropriate new technologies; designing systems to invent new ways of creating and performing images and sound.
|MESO||MESO is working on the border line between technology and design — offering an integrated view on digital media system design.
MESO are specialists for innovative and surprising media solutions, with a strong focus on realtime and collaborative systems. In virtual spaces as well as in real space.
|Metaio||augmented reality expert|
|Minimaforms||Minimaforms: was founded in 2002 by brothers Stephen and Theodore Spyropoulos as an experimental architecture and design practice that explores projects that provoke and facilitate new means of communication. Our approach examines interactive and evolutionary processes that engage the intimate integration of social and material interaction.|
|Nils Volker||Nils Völker is an artist and communication designer living and working in Berlin.|
|NoideaLab||NoideaLab è una società di interactive design giovane e dinamica, in costante ricerca e sperimentazione di nuovi linguaggi di comunicazione e forme di espressione artistica-multimediale.|
|NoInteraction||We are a young research group discussing and dealing with interaction issues. 6 friends from 6 different countries with very complementary skills|
|nupki design||I am a proactive and enthusiastic concept designer and I am always looking to learn and innovate. A firm believer in the power of fun and a magician in my past, my favorite expression is the look of wonder people get when they are dazzled. What makes my minimal products special, and mine, is the magic they create.|
|NYX Visual Label||«NYX» is a Fresh and French Visual Label specialized in motion design & scenography.
Founded in 2010, the label aims to promote and distribute artists in relation with digital art.
The label is composed of graphic designers, stage developers and light engineers specialized in space layout and 3D content creation. Large-scale installations, exclusive structures, mapping, visual design and live VJ performance all lie at the heart of our activity.
|Obscura Digital||From mapping video onto nearly any surface to building large-scale, multi-touch displays, Obscura Digital delivers groundbreaking immersive and interactive experiences|
|Onformative||For us the generative design process presents a new way of thinking and a new approach on how to bring ideas to the market in a more effective and efficient way. onformative covers a range of fields from classical book design, to visualizing information, to experimental generative work. Our expertise along with an in-depth understanding of the project lead to innovative solutions that go beyond conventional ways of doing creative work. At the intersection of technology, design and emotion we develop innovative, cross-media solutions for our customers in the domains of culture, economical and education.|
|Pablo Gnecco||Interaction designer from Colombia|
|panGenerator||panGenerator is an interdisciplinary new media art group, established after famous MediaLab in Chrzelice in 2010. Their goal is to combine design and art with modern technologies and to operate outside the borders between different fields by cooperation with specialists – engineers, fashion designers, musicians and programmers. Apart from from their work in the creative realm they want to be active in sharing their knowledge and educating on utilizing new technologies in art and design.|
|Peter Bennett||Musician / interaction designer
|Potion||Founded by graduates of the MIT Media Laboratory, Potion is a design and technology firm that specializes in interactive experiences|
|Quayola||Quayola is a visual artist based in London. He investigates dialogues and the unpredictable collisions, tensions and equilibriums
between the real and artificial, the figurative and abstract, the old and new. His work explores photography, geometry, time-based
digital sculptures and immersive audiovisual installations and performances.
|Quiet Ensemble||Quiet Ensemble nasce nel 2009 dall’incontro tra esperienze professionali ed espressive differenti;
Fabio Di Salvo e Bernardo Vercelli iInsieme sviluppano un interesse rivolto alla contaminazione di modalità espressive differenti osservando il rapporto tra tecnologia e natura, l’unione tra l’immaginario concreto ed astratto e l’equilibrio tra casualità e controllo, dando vita a soggetti composti dal perfetto connubio degli elementi, spostando l’attenzione su aspetti insignificanti e meravigliosi,
come il movimento di una mosca o il suono degli alberi.
Parallelamente l’interesse si allaccia a quel settore di nuove tecnologie che esplorano le possibilità estetiche e concettuali derivanti dalle tecniche dell’interattività, lavorando al rapporto tra l’immagine e il suono, studiato esclusivamente in relazione ad un ambiente specifico – site specific, con l’obiettivo di rivelare luoghi comuni attraverso punti di vista differenti.
|Radugadesign||Lo studio russo di Radugadesign fondato nel 2007, svolge un lavoro professionale su progetti di proiezioni immersive su ogni tipo di superficie. Sono specialisti in video mapping, proiezioni olografiche e realizzano soluzioni custom.|
|rAndom International||rAndom was founded by Stuart Wood, Flo Ortkrass and Hannes Koch in 2002. The studio was set up to extend the perspective of contemporary artistic practice.
Working from the fringes of art, design, science and architecture, rAndom are developing projects and installations that re-interpret the ‘cold’ nature of digital-based work and emphasise the interaction between the animate (audience) and the inanimate (object), bringing the two into a powerful relationship of performance.
|Reha Discioglu||Sound and Interaction Designer, Researcher|
|Rob Mulholland||Rob Mulholland is a contemporary sculptor and
installation artist based in Scotland, United Kingdom.
|Robert Seidel||Robert Seidel (1977) began studying biology at the Friedrich Schiller University Jena and finished his media design diploma at the Bauhaus University (Weimar, Germany).|
|Roberto Fazio||Roberto Fazio’s Studio is an Interaction Design Studio.
A space of research and experimentation created in 2011 at Bologna (Italy). Our research and interests area are focused on 3D Interactive Projection Mapping, Stereoscopic installation, Generative Art, Data Visualization, Creative Code.
|Rodrigo Carvalho||Portuguese multidisciplinary designer e new media artist.|
|Ron Arad||architect, ambient installation|
|Ryoichi Kurokawa||Japanese artist, born in 1978. Kurokawa’s works take on multiple forms such as installation works, recordings, and concert pieces. He composes the time sculpture with the field recordings and the digital generated structures, and reconstructs architecturally the audiovisual phenomenon.
|Sapolab||Nicola Saponaro (SapoLab) è un programmatore di audiovisuals, performer e VJ.
Ricerca e sperimenta nei campi dell’informatica, multimedia e elettronica, contestualizzati all’arte e alle attivita ludiche. Realizza progetti audiovisivi, applicazioni interattive e si propone come VJ e videomaker..
|Sensory Minds||Start-up tedesca che realizza sistemi multi-touch e soluzioni interattive|
|Sergio Albiac||My usual working process involves writing computer programs that generate images. Once my idea is translated into computer code, I search and select the visual results that better express my point. Sometimes, these generative images are the final work and sometimes I use the programs as an electronic sketchbook to visualize my concept before I transfer it into a painting . As I value freedom of expression, I do not feel constrained to a single medium or style and I use either traditional or new media to express my artistic vision.|
|Silasveta||VIDEO MAPPING – VIDEO AND SLIDE MAPPING SHOWS / INTERACTIVE SHOWS
IN INTERIOR / SCENOGRAPHY / CLUBS / ANY TYPE OF EVENT SPACE /…
AT BUILDINS / TOWER / MONUMENTS
VIDEO PRODUCTION & POSTPRODUCTION
|SPTA!||SPTA is a collective with specialists in interface design, industrial design and information
technology. The main thing is that it begins with “in”, thats why we mainly develop interactive
installations with fresh indeas. Creative and technical know-how provides SPTA to work on
innovative, interactive and engaging ways to connect and communicate with people.
|Squidsoup||Squidsoup is an international group of artists, researchers and designers (UK/NO/NZ) working with digital and interactive media experiences. Our work combines sound, physical space and virtual worlds to produce immersive and emotive headspaces where participants can take active control of their experience. We explore the modes and effects of interactivity, looking to make digital experiences where meaningful and creative interaction can occur.|
|STEIM||Center for research & development of instruments & tools for performers in the electronic performance arts. Laboratory, workshop, international meeting place, artist hotel, production office, live electroacoustic music, DJ’s, VJ’s, theater and installation makers, video artists and nomad studio|
|Studio Homunculus||Studio Homunculus believes that design should always reflect human nature, in both the present and the future. The studio focuses on human-centered design to provoke a dialogue related to human behavior, psychology, and technology. Its work ranges from products and spaces to interactive experiences and systems, by questioning the essence of our daily surroundings and their semantics.|
|Supermafia VJ’s||We are a collective of vj’s, artists and musician based in Neuchâtel / Switzerland.
We create immersive installations with innovative materials and processes.
We work with musicians, festivals and brands.
We try to expand our approach on any event that require audiovisual act.
|Telenoika||Audiovisual Open Creative Community based in Barcelona|
|The Macula||The Macula project explores the relationship between image, sound and viewer. It fights the established limits and pushes the boundaries in search of alternative approaches. The goal is to achieve perfect symbiosis and satisfy audio-visual nihilism. Video mapping is a new visual style based on VJing. When the standard 2D projection screen was becoming too ordinary, efforts to find something new led to the discovery of open space projection on any surface.
|The Product||We conceive design concepts. We create installations. We animate surfaces. We design spaces.
We develop objects. And we extensively think about the application and combination of technologies
in meaningful ways.
|Theo Watson||Theodore Watson is an artist, designer and experimenter whose work is born out of the curiosity and excitement of designing experiences that come alive and invite people to play. Theodore’s work ranges from creating new tools for artistic expression, experimental musical systems, to immersive, interactive environments with full-body interaction.|
|Tigrelab||Tigrelab es un Estudio de Diseño y Comunicación Multimedia. Un laboratorio donde se experimenta combinando ideas, motion graphics, programación, diseño…|
|Urbanscreen||Large-scale projection on urban surfaces – this is our creative-company’s field of activity. We conceive and produce custom-made media installations using high artistic standards and stylistic devices, a spacious architectural background and a consistently professional completion; in doing so, creating uniquely outstanding impressions.|
|Vertx||Somos un colectivo compuesto por vj’s, arquitectos, artistas visuales y digitales más una amplia red de contactos que integran gran parte del mercado audiovisual y de desarrollo tecnológico. Participamos activamente en la escena de las áreas que nos representan.|
|Visualdrugstore||Die Visual Drugstore GmbH ist eine münchner Spezialagentur für visuelle Gestaltung und Design mit Sitz im Englischen Garten. Die von Markos Aristides Kern, alias Mar-K.os, im Jahr 2004 gegründete Agentur entwickelt unkonventionelle und ausgefallene Konzepte in den Bereichen Bühnendesign, Showkonzepte, Inszenierung und Installationen.|
|Vivian Caccuri||Artist born in São Paulo, lives and works in Rio de Janeiro. Until November 2011, the artist is a visiting scholar at Princeton University in the departments of Visual Arts, Music and Literature. In Rio, Caccuri was a pioneer in the occupation of the former Bhering factory in the port area of the city, which became an important reference in the current revitalization program of the area.|
|Vj Fader||James Cui (Fader) is an international visual artist with a focus on live video performance and generative visual art. As a trained illustrator and self taught programmer, he designs and codes VJ software through Processing and Max/Jitter, as well as develops hardware solutions using touchscreen and Kinect technology.|
|xx+xy visuals||Rome, Italy based multimedia duo of Sladzana Bogeska and Giuseppe Pradella. Collaborate and perform together since 2005. Interested in mixture of artistic languages, produce project centered on the relationship between images and sound through different form as experimental non narrative video, audio video performances, sound visualization.|